Second Life Improves Real-life Social Skills
Social interaction is enhanced rather than diminished by online interfaces, according to new research on the virtual program Second Life. Eryn Grant, a PhD student in Queensland University of Technology’s School of Humanities, recently completed a study which took an in-depth look at social order in emergent online environments.
In doing so, she said she had immersed herself inside the ‘game’ Second Life, an online social interface that allows people to interact socially and economically in a 3D virtual space.
"I wanted to see how you go about being a functional member of Second Life, what the rules and norms were, and how they were put into place, and I did that by analysing conversations," she said.
People on Second Life communicate through their avatars using textual chat-like features, and can meet at dance clubs, join groups with common interests and have philosophical discussions about their virtual world.
"There are not many places we go in the world where we are guaranteed social contact, in real life it is harder and less likely that you will go up to a stranger and start a conversation," said Ms Grant.

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